this game is all I asked for playing on xbox uk I've had no problems with anything and 40 hours in love it great story great detail great everything.I can see alot more games coming and cant wait
Eiyuden chronicles is great with story telling and meeting a wide variety of different characters that add their own unique charm to conversations within the game so good
Eiyuden Chronicle hits the retro-RPG sweet spot nicely. It's focused on delivering that warm, comforting feeling of a classic JRPG, and even all of the side distractions--the card minigame, the weird Pokemon/Beyblade hybrid top minigame, the raising/racing sim, even commodities trading--don't distract too much from the game's prime mission. Add some gorgeously painted and animated spritework and a stellar soundtrack into the mix, and you've got a delightful experience that sometimes falters, though not enough to make you put it down. Eiyuden Chronicle: Hundred Heroes might not be revolutionary, but it successfully delivered on its core promise--and that's really all it needed to do.
Indeed, Eiyuden Chronicle: Hundred Heroes is a JRPG through and through. But does it live up to its most obvious inspirations? Absolutely not. It lacks the heart and soul of the series that most obviously inspired it, and it’s messy around the edges. But it’s not all bad. The base building, character recruitment, and vibes, as the kids say, are right on. So, while Hundred Heroes might not have lived up to my admittedly sky-high expectations, if you’re looking for an old-school JRPG experience with some modern conveniences, this is the place to go. Just don’t expect greatness like I did. You’ll just be disappointed.
While Suikoden II and IV remain on another level, Eiyuden Chronicle: Hundred Heroes takes the formula of these classics to some extent and repurposes it in a JRPG that is certainly interesting but perhaps not as beautiful and accomplished as we would have hoped.
Lovely characters, stylish 2D HD graphics and a catchy soundtrack - it could have been so nice if performance weaknesses and accumulated interruptions hadn't noticeably spoiled the experience.
Whether or not you’re a fan of Suikoden II, Eiyuden Chronicle: Hundred Heroes is just about worth your time. Unfortunately, almost every high point in Nowa's adventure is met with a painful low, making for a disjointed experience bursting with forgettable minigames and characters.
I've really been enjoying my time with hundred heroes so far.
Maybe its because I'm a big jrpg fan, not just a Suikoden fan, maybe my expectations were just more in line with reality (Getting an experience like playing Suikoden II for the first time, its impossible in 2024, the world has changed, we have changed, it just can't happen).
Maybe its just because I'm older, but the style of translation doesn't bother me. Would have been fine if it was verbatim and I'm fine with a more localized approach.
Its pretty rare for a kickstarter game of this scope to actually deliver, and there's a lot of great things about it to talk about. I'm just kind of surprised a few lines of dialogue and random culture war issues are whats dominating the air waves.
There's so many ways this project could have gone wrong. But it didn't. Its a complete game. It has full voice acting, it has beautiful graphics and good performance. It has an interesting characters and narrative. It feels like Suikoden, but more modern. Everything I was hoping it would be.
I haven't finished yet but I like everything I see so far with my biggest complaint probably being, the distracting LOD transitions. You might not notice on the switch's small screen or when sitting on the couch with your ps5 but it is quite noticeable from a computer screen. A slider would be nice, for those with the horsepower to spare.
Anyway, overall, highly recommended.
Memories are most beautiful when they are memories. Because times are changing. Because by now, it's lagging graphics, lagging systems. That's why I don't make them because they don't sell or sell for less. However, I'm grateful that there are people or companies that make them, even if they're less beautiful or if they don't sell.
This game is just a little bit better than Suikoden 4 just because the battle system in that game is so bad and tedious. Storywise, this game is even worse than Suikoden 4 (which also has a mediocre story). Nothing in the story grips you and the characters are very forgettable. It's a shame since I was really looking forward to this game.
Switch Version- horrendous, very choppy when traveling around. Menus have a few second delay and loading times take longer then they should. The game isn't a AAA heavy graphic demanding game so this should and can ne optimized better. They allegedly are working on a patch that may improve the switch issues, but I wouldn't trust them. They made multiple promises to backers the past that never happened or didn't provide a satisfactory resolution.
Another example of localization taken too far, where translators prioritize injecting their own worldview into the game, changing lines and characters' attitude as they please - instead of giving players an experience as close as possible to the original, disrespecting both the developers and players themselves. I recommend the game only to people who can read and play it in japanese, because all european translations are based on the biased english localization.
SummaryOur story begins in one corner of Allraan, a tapestry of nations with diverse cultures and values. By dint of sword, and by way of magical objects known as "rune-lenses," the land's history has been shaped by the alliances and aggressions of the humans, beastmen, elves, and desert people who live there.
The Galdean Empire has edged out ...