Forza Motorsport 3 may display graphics so beautiful it makes your eyes bleed. It may be so scalable from accessible to hardcore that everyone from your grandma to Michael Schumacher could enjoy it. It may have super-slick presentation values and an unparalleled love for all things car-related, but it somehow falls short of feeling like a classic.
Forza Motorsport 3 is a great sequel, and it deserves the title of best driving simulation of this generation.Despite a couple of unexpected flaws, like a slightly unbalanced difficulty system and some small graphics issues, this is a title to have if you love racing games.
Forza 3 is close to the complete racing game package. It's got the sheer volume of content in terms of cars, tracks and options, a deep and very lengthy single player mode, a creative, thriving online community, and it successfully balances casual and hardcore appeal. Forza 3 may not look the best or sound the best, but it races the best.
There really is something for everyone here, and with the game's more laid back approach is less daunting for the inexperienced and more rewarding for the pros.
But these perks are all secondary to Forza Motorsport 3’s main mission: to deliver a realistic racing experience with more than 400 licensed cars and 100 real-world tracks. Consider that a mission accomplished — or at the very least rewound and nailed again on the third go-round.
This game is a masterclass in refinement, polish, and sports simulation. While this year's changes may seem minor on the surface, they combine flawlessly to create an experience that surpasses its predecessor in every way.
Complete package. End of. Same detailed and easy-to-use customisation as Forza 2, auction house, tuning in sometimes painful detail, upgrades on virtually any component and hundreds of cars. Any car nut's dream. But as a racing game, it's boring in terms of driving. It's fine when this is ALL you play, but it's not fun and there's no sense of speed like in other racing games. I didn't like the online and many of the talented artists still go on forza 2 due to the bureaucratic censorhip of "inappropriate content". Whilst the career mode offers a greater variety in cars and events, there is still no drift mode- only circuit, sprints and drag races (which are EXTREMELY BORING). There are just enough additions to qualify for a sequel to Forza 2, but it's not as special. Still, a game that is worth recommending to anyone. You get more assist options, more tracks, cars, modes, events, drift leaderboards, time trials (which are secretly hidden away under the leaderboards menu), cckpit view and a structured season play. OK yes, every kind of car you can dream of, everything you'd ever want to do to it- upgrading, tuning, ANY paint job/livery etc. that's all well and good. But the gameplay has NOT changed. Turn 10 have failed to add additional game modes and objectives. Shift, for example, emphasises additional objectives and such so that even if all you're doing is driving around a track, there's always something else to go for- a greater goal. Here it just feels like grinding and, given the lack of a sense of speed (despite the unbelievably smooth framerate); I cannot recommend this game over NFS Shift as a game. As a simulator, it's excellent. I wouldn't say this game is as mainstream as Microsoft make out- it gets boring relatively quickly despite the plethora of assists available.
I am a racing game fan. Done them all, you name it. In my opinion Forza Motorsport 3 doesn`t exactly show the same progress like its predecessors did. The main thing I always look at while choosing a racing game is the sensation of actually driving a car. To be honest, Forza 3 falls in average cathegory in this respect. Gran Turismo is better with NFS SHIFT being the best. Given that I play thoset titles often, my first glance at FM3 made me recheck my console settings if I was running this at 1080p. Well, I did. Graphically this game is almost the same as FM2, just average. And no, I don`t rate graphics by watching the showcase rooms but the actual gameplay. **** are just rubbish, there is hardly any head movement that would show some G forces experienced by the driver. While driving in FM3 I feel as if I was a camera inside the car, steering it by a radio controller. The sense of speed is mediocre. The racing locations are merely on par with the competition. I love everything else about this game, but it doesn`t change the general impression one bit. When I feel like driving a virtual supercar, I choose NFS SHIFT or Gran Turismo.
The thing is about this game is that it has a BIG change in formulae. Going from 2-3, everything has changed with handling, physics, more cars etc... The reason why it ranks above Fm2 and 4 is because it is an overhaul of sorts. STILL what an incredible game this was at the time and in fact I was thinking to bring this game to a friends house who still has a 360 to this very day.
Very disappointed by this game...I was expecting a great game with real like physics, but all I got was a pretty looking game with nothing in it. It all looks beautiful but the game feels hollow, physics are very arcady and the game is full of bugs. Definitely the biggest disappointment of all my Xbox 360 games so far. I guess my expectations were just too high..... GT5 over this any day
SummaryWhether it's an exotic sports car like the new Audi R8 V10, a classic American muscle car such as the Ford GT, or a hot Asian import such as the Nissan 370Z, everyone has a dream car. The game makes it possible for everyone to experience the thrill of owning the world's most exotic and exquisite cars. Live the most realistic racing exper...