Tell Me Why - Chapter One is brilliant if you think of it as the opening entry of a mini series, but only pretty good as a game. This is very much an exercise in sowing, but hopefully Chapters Two and Three can be more about reaping.
Esse jogo apesar de abordar um assunto muito polêmico, achei muitíssimo interessante, eu que não sou fan desse tipo de coisa eu resolvi arriscar e ver oque esse game realmente representa.
História realmente muito bonita e intrigante, recomendo a todos testarem e dar uma chance no jogo, é um game que vale a pena.
The first episode piles up this cauldron of topics, and the hope is that the next acts can give each narrative theme the space and depth it deserves. Given the premises, in any case, the memories of the twins Tyler and Alyson - however painful - still deserve to be (re) lived.
Tell Me Why: Chapter One is certainly a promising start for Dontnod's new tale, as the developer looks for a slightly stunted but more mature take on difficult subject matters. Tyler Ronan is a surprisingly positive depiction of a transgender character, even if the bar is set incredibly low, and it's a relief that for once a Dontnod protagonist isn't put through drawn out, traumatic events as a rite of passage. I'm cautiously optimistic to see if Tell Me Why can build on this solid start.
Tell Me Why’s first episode, “Homecoming,” took me about three hours to play, and I had to stop after the episode’s surprising ending to take the whole experience in. The first episode’s events weren’t all that intense, but they brought up so many memories of my own life and experiences that I needed a break. I leaned back in my chair and thought about my mom and my sister, and the painful road we’ve travelled to have the often uneasy relationship we have now. I’m not going to say the game made me see their side of our past and present disagreements, but it reminded me how all that complicated, difficult stuff is part of a trans life I’ve worked hard to create. I’m grateful to have this particular experience of my life, even when it hurts a whole lot. I’m excited to see how Tyler navigates his own version of it as Tell Me Why goes on.
this game is DEFINITELY NOT for everyone. im going to review all 3 chapters as a whole in this description, twins Alyson and Tyler Ronan, prior to meeting up at their childhood home in Alaska. the twins haven't seen each other in 7 years. this DONTNOD game has a very "Life Is Strange" feel. closing in on the deal of finally selling the house, Alyson and Tyler start to experience memories from their troubled childhood Mary-Ann put them through. leaving the twins in confusion of their mothers death. Tyler remembers certain memories differently from Alyson which builds tension between them. this game is choice based with very minimal dialogue choices in certain moments talking to different people. surprising twists, supernatural powers of telepathy and memorable new characters they encounter throughout. Mary-Ann left a lot of clues through her story telling to the physical puzzles the twins need to solve to unfold all the events leading up to her death. i understand the hate for this game but if you would stop being ignorant for a second and give it a chance you might just get hooked. this is twin telepathy on a whole new level.
I have recently completed chapter one of the new xbox exclusive game Tell Me Why also available on PC. To inform you upfront there will be spoilers since this is more of a story based narrative then a game that focuses heavily on framerate and action.
The opening takes place in what looks like basic interrogation room with a questioning happening between what sounds like and older gentlemen and a child. the conversation ending with "My mom tried to kill me". Scene fades out and seems to go about 10 years into the future. With a straight forward statement like that and no true background to how we got there or what transpired we are kind of stuck in a whirlwind of questions.
Although I said that the game does not focus on action framerate it does on the other hand focus on scenery. Which in ways helps to try and draw in many moments of the game. 2 characters seems to be getting things ready for something you don't know about yet. One of them being in a closed off room and the other with their window open looking at a beautiful backdrop of a mountain. Although one has a telescope and music playing their windows are shuttered and you don't see the outside. Could that be a metaphor of some kind? I'm honestly not sure because the other character appears to be the opposite. Window open, attitude towards the world different, and appearing to be more of the open of the 2 about themselves. Which also plays out more when looking back at the others room when your able to explore around. Pictures of her passed buried in boxes or the bottom of the desk draws.
But when the finally meet you see more contrast to their emotional states. One be more reserved the other being more outwardly emotional with outburst even if mild at times. But when they meet up and travel to what is known as their old home apparent abilities they had as children come back. Communicating with each other through though and being able to play back memories. Everything takes a turn after they find information that might change how their past actually played out and this is where the investigation begins for these 2 to try and find out what really happened in their past.
The scenes, backgrounds, and memories work well to help you solve puzzles with it all leading to figuring out what really happened before that night in the police station. But at the end of chapter 1 you end with more stories then answers. So with all of it said and done can you tell me why this shadowy figure seems to be coming back for our main characters?
so far the narrative based story from me gets a 8/10
I love the previous Dontnod games, but this was so boring and uninteresting that I had to give up during the episode 2. I still kinda want to play this through because of easy achievements, but I don’t know if I ever can.
Honestly what a horrible game, monotonous story, bland characters, full of sealing. I'm wondering where the companies that Microsoft bought went? Rare full of games, but to this day none for the new generation, complicated I ein? I hope that in this Showcase you show something descending
SummaryTwins Alyson and Tyler Ronan return to their small Alaskan town to sell their childhood home. As they sift through memories, ghostly images from their childhood cast doubt on what they remember about their mother's final days.