More than just a Soulslike with a protagonist to serve as eye-candy, Stellar Blade has far surpassed our expectations, offering varied gameplay, outstanding visuals, a sublime soundtrack and an engaging story. It's a must-play for action game fans.
Stellar Blade recalls the classic era of character-action games in truly inspired fashion. It might struggle to deliver on its core narrative, and its platforming is often more frustrating than it isn't, but neither of those things are enough to bring down a thoroughly enjoyable action experience. It wears its inspirations on its sleeve, but manages to build on them in engaging fashion with a deliciously layered combat system and gorgeous presentation to boot.
A STELLAR SUPREMACY
Eve taking the action and Beauty by the storm
Revealed in 2019 under Project Eve, Stellar Blade has been my most anticipated games since then. The real challenge began on April 9, when they release the demo. The opening cutscenes was the most astounding cinematic pieces that i've experience. Few minutes before into the gameplay, a angel appears. Her name? Eve. Portraying the most exquisite outfit right on, the gameplay has begun... The initial combat system enamored me, those parry clash sounds was chef-kiss, the music was chill, elegant and the boss fights? Very challenge. Continue from the the release on Friday April 26, I've pass almost 60/70% percent on main campaign, i could say the story is awesome, but it could be beyond. The gameplay mechanics and combat is the most satisfying treasures in and for a new action type game ip as for Stellar Blade. The music is an outstanding pieces i've ever heard of, cause if you like Nier Automata, Stellar Blade OST should be on your playlist when it releases. Sure i can talk about the beautiful fanservice, is good. Visuals is top with great artistic design. The amounts of outfits customization for our viewing, the type of gears and other items to enhance combat mechanics. Not to mention, is a technical masterpiece. Stellar Blade runs smoothly on my newly 4K/60 tv, Although Balance mode is among the preferred, Performance is my shinning personal. In overall, Stellar Blade is a must-play title that sets a new benchmark for the industry. Personal ACTION GAME OF THE YEAR. Thanks to Shift Up for crafting this amazing work of art. 10/10
Stellar Blade has great merit when we see it from a production point of view and as Shift Up's letter of introduction to the international market. As an exclusive to the PlayStation 5, it lets us see that the industry is willing to expand and show us the AAA proposals that other regions have for us. Despite its positive points, the title offers us a generic story and gameplay mechanics that lack depth, although the presentation and production levels are impressive.
I mostly had a great time with Stellar Blade with its combat being the real star of the show. Although exploration doesn't offer much exciting, it's still a worthwhile action adventure game that you're sure to have a lot of fun with.
Stellar Blade has landed a critical hit, successfully slicing through the crowd of well-established action-adventure game giants. If you’re a fan of sleek and stylish combat, with sprinklings of Soulsborne and Nier Automata vibes, you’ll feel right at home when playing Shift Up’s triumphant console debut.
Stellar Blade is a good game. It’s not unforgettable but what it does it does well!
Its gameplay is neat, with an in-depth combat system and the encounters with the bosses are intense, probably a little too much in the last part of the game because they are poorly balanced in terms of difficulty. In addition, it is visually very impressive and offers an extremely attractive universe that we enjoy exploring, even if its story is classic. A very demanding Soul’s Like experience, in which we take pleasure in suffering.
I gave it a 10/10 not because the game is perfect, but because Shift Up deserves it. Their amazing effort to release a truly polished game, given that it's their first console-exclusive triple title, is commendable. I have not yet finished the game, and there are things in the game that did not meet my expectations, but these can be improved upon in their future projects. Let's hope more Korean developers will follow in the footsteps of Lies of Pi and Stellar Blade; they're good at making single-player games, not just for gacha games.
Stellar Blade is a bit of a mixed bag in my opinion. Is it enjoyable at times, yes. Does it come close to meeting or surpassing the games that obviously inspired it, not really. I think there is fun to be had here but if you are looking for something other than visual spectacle and a great soundtrack, you’re better off elsewhere.
Good:
Setpieces look amazing.
Great soundtrack(although it can get a bit repetitive if you’re exploring and it keeps looping over and over).
Combat is flashy and for the most part enjoyable.
The performance and overall lack of bugs.
Mixed:
The environments outside of setpieces are rather dull. You’ll get your average abandoned city and deserts.
Input delay: it’s better than the demo but is definitely still there and can get frustrating at times.
Character designs: the unique characters do look decent, but outside of Eve, some look almost ripped from other games at times. Adam looks like a Division Agent even down to the orange lights and the hairdresser looks ripped from the Maelstrom of CP2077. The generic npcs are much less impressive and some look outright bad imo.
The exploration: going off the unbeaten path and finding out you actually had to go that way is always kinda disappointing.
The bad:
The story is honestly not great, while there is a couple interesting moments it’s pretty basic and boring.
The platforming is terrible. Eve is stiff and floaty.
The characters have about as much personality as a plank of wood.
The English VA is pretty terrible at times.
The sexualization at times is a bit much, I don’t have issues with it in general, but the amount of times the camera during cutscenes lingers way to long or frames the entire shot with Eve’s butt in the center was a bit too much.
The censoring if that’s a big issue for you personally, I do think saying one thing then backtracking is scummy.
TLDR: Stellar Blade is a perfectly fine game that provides a flashy and mostly enjoyable game that stumbles in certain aspects but is overall fun time.
Because of the censorship, this game isn't worth full retail. Wait for a sale. Pandering to people who wouldn't buy your game isn't a good business decision
I ended up getting a refund AND canceling my PS + membership after Sony forced the censorship of the game.
This isn't what we were marketing, it isn't what we were sold. I 100% rug pull to appease some blue haired feminist's for a character literally modeled after a real life woman.
This game is a steaming pile of garbage. The greedy developers are charging $70 for a mobile game spray-painted with pretty graphics. Even then the graphics aren't that good. I've played PS4 games that looks better than this. The physics are beyond horrible. When the protagonist's head or shoulder hits a solid structure while falling, the animations do not change accordingly. The developers were too cheap and lazy for ragdoll physics. If you think that's bad, this is just the tip of the iceberg. What I'm about to point out is something that even the biggest fanboy can't defend. When Eve falls off from a great height, she dies while magically remaining in a standing position. This also happens when a monster kills you, depending on the hit. Are you freaking kidding me? Very rarely does a death animation register. A character told me to dive down the water but there isn't even a diving animation. When you get off the water, the protagonist isn't wet. These are all basic details that PS3 GTA V has for goodness sake. I expected better from $70 PS5 game that isn't open world. The boss fights are awful. ● The combat is boring and repetitive. The soundtrack doesn't even sound like it is suitable for a score. It sounds like you are playing your own music from the Spotify app. Suitable or not, it's trash either way. The story is terrible. The platforming is very inconsistent. There were bars I was able to hang onto, but once I got on to a higher point (wasn't even that high) and landed on those same bars, Eve didn't hang on but fell to her "death" instead. How was I supposed to know? The platforming got worse later on when I hopped onto a ladder and magically clipped through it. It doesn't help that the player movement is a joke. You cannot interact with the keypad in real-time. Instead you get a Nintendo DS bottom screen type of minigame for the keypad. I'm getting real sick and tired of developers telling me to explore when they don't even give me the proper tools to do so. There was a vending machine with chips I wanted to observe, but there isn't a first person mode to take a closer look. Unless I get a first person mode, I don't ever want devs to tell me to explore again. The developers lied about no censorship. ● There is no multiplayer. So once you beat the story, there is literally not a reason to play this game again. Charging $70 for a game with no replay value is a cash grab. The low quality in this game is pathetic when these lazy developers only worked on one console. I don't even want to hear any excuses about how they were given a small budget. It's $70 so I expect top-notch AAA quality. If you're given a small budget, then make the best out of it. Take a look at Sleeping Dogs, that was low quality garbage. In spite of the small budget, those devs were still able to deliver an outstanding hand-to-hand combat system interactable with the environment. It also had details that Rockstar were never able to pull off in a GTA game like kicking off the windshield when blocked, putting NPCs on trunks and handcuffed arrests in a PS3 console. And what do these lazy developers achieve in a PS5 console? When they couldn't even add a proper death animation for falling, that just shows they didn't care. It's pathetic when even shovelware games get that right. The set pieces are the closet thing to quality, but it's worse than PS3 Uncharted games. I don't recommend this game at all.
SummarySave humanity from extinction in this electrifying story-driven action adventure, made by Korean developer Shift Up, exclusively for PlayStation 5.
Experience blistering combat and a twisting storyline as you unravel the mysteries of Earth's downfall.