Shadow Warrior 3 is an unbridled good time with great fights and even greater one-liners. Add in some character and weapon upgrades with a great store and that is a recipe for success in my book. With the exception of the controller issues everything else in this game comes highly recommended by myself.
Shadow Warrior 3 is a fun shooter that falls short of greatness. The combat is fast and frantic, and it is intense enough that I found myself getting lost in it. The short length, lack of variety, and inevitable comparisons to Doom Eternal don't do it any favors. I am glad that I played Shadow Warrior 3, and I imagine a lot of folks will feel the same way. It might be best to wait for a price drop, as $50 is slightly hefty for the amount of content you get.
Прошёл игру за 5 часов. Отличное продолжение с огромным количеством значительных изменений. Появились нормальные катсцены. Геймплей стал боллее быстрым и теперь игра больше похожа на дум.
I love Lo Wang so much. So much! He’s truly the best third-grade ninja in circulation! That’s why it’s a shame that the combat arenas are effectively the same throughout the whole campaign.
Shadow warrior 3 is an excellent first person shooter with an awesome combat system full of possibilities and cool mechanics, with gorgeous and colorful graphics that looks outstanding. The poor and simple level design, short length and lack of content avoid it from reaching the top tiers of the genre.
Pretty, action-packed, and fun while it lasts, Shadow Warrior 3 is well made as long as there isn't any dialogue, but there's so little content that the price tag makes it truly hard to recommend.
Shadow Warrior 3 feels like a teenager that still has a bit of maturing to do. Humor that tries to be edgy overshadows the fun gameplay, and the lack of an intriguing story does not help either. I would not necessarily say Shadow Warrior 3 is a bad game, but it was disappointing that I often felt like I was playing through a 15-year-old’s video game fantasy. Still, there are moments of fun to be had, and I hope Shadow Warriors 4, if it happens, can fix some of the writing mistakes to make the enjoyable experience of actually playing the game worth the time.
That’s the problem with Shadow Warrior 3. For all it’s hay about subversiveness and whacked out combat, there was never a moment during its campaign where I didn’t know exactly what to do, the basic shape of what was to come, and the exact way I’d solve those problems once I got there. The game has a linear, flat trajectory all the way through – and its inability to truly bring its own world to life is a key failure in what could have been a far more charming, interesting experience.
im very enjoying from this **** like doom"s sons.graphic is good.song is good .story for games like this is good and important thing is gameplay and absoulatly is good if you are doom likers you like this game too.
İkinci oyununda radikal bir kararla açık dünya oyununa dönüşen Shadow Warrior tekrardan eski düz koridor temalı işleyişine tekrar döndü ve bence en iyisini yaptı. İlk oyunda uzatılan gereksiz oyun tarzının yerine daha rafine ve kendi tarzında bir oyuna dönmüş. Ama ilki gibi de olmamış. Daha çok Doom tarzında bir oyuna dönmüş. Hikaye'yi de güzel devam ettirmişler. İlki gibi kendi mizah tarzını da koruyor ve bence hala oldukça komik. Düşman çeşitliliği zamanına göre yerinde ama düşmanlara attığımız Fatality'ler (ya da ulti ne demek isterseniz artık) sadece 1 tane olduğundan hep aynı şeyi yapınca bir tık sıkmaya başlıyor. Oynanış önceki Shadow Warrior'dan çok Titanfall oyunlarına benzemiş. Oyuna Grapling Hook eklenmiş ki bu da oynanışa güzel bir çeşitlilik katmış. Kısacası genel olarak süresinin kısa olması dışında çok bir sorun yok. 3-4 saat daha uzun olsaymış daha güzel olabilirmiş. Ama önceki gibi gereksiz uzunluğun yerine bunu tercih ederim. Tek sıkıntısı artık fiyatının süresine göre çok tuzlu olması oldu. Yani ben çok beğendim hatta bayıldım , öneriyorum.🅖🅤🅜🅤🅢
Игра пройдена на уровне сложности – хардкор.
То, что могло стать шикарной серией настоящих олдскульных шутеров, к моему великому сожалению, не стало. Первая часть дала большущую надежду на возрождение Shadow Warrior (1997), шикарная была игра, Shadow Warrior (2013) пытались сделать в её духе, и у разрабов неплохо получилось, надо сказать, игра оставила после себя хорошее послевкусие, ждал продолжения банкета, но, вторая часть превратилась, в угоду любителям собирать электронный мусор и кооперативной беготни, в совершенно другую игру, крайне мне не интересную. В третьей части решили похоже вернуться к правильной, с моей точки зрения, формуле одиночной игры, но получилось очень скучно, вяло и бесконечно однообразно, короткая кишка, арена, повтори 100 раз, плюс, устаревшая, мыльная графика, нулевая физика окружения и отдельная благодарность, за неотключаемую в настройках хроматическую аберрацию, каким больным это нравиться не понимаю, ну да бог с ними, но почему нет возможность отключить эту вырвиглазную дичь, пипец просто. Единственное что понравилось, финальный уровень с драконом. Э-эх, а так хотелось жёсткого, бескомпромиссного и не упрощённого мочилова с правильным юмором и хоть каким-то исследованием локаций с различными ништяками, не ради электронного мусора, а ради, ух ты, мазафака, какая пушка.
Оценка: 7/10
Ok, where do I start? The game has the "straight-to-the-point" gameplay with no replay value, no collectibles, no secret areas, and no FORTUNE COOKIES. It could've had more features than the last Shadow Warrior. I'm disappointed to say that Shadow Warrior 2 is honestly better, no doubt. 4/10, I gave it a 4, cause this isn't the worst I've seen.
SummaryShadow Warrior 3 launches the offbeat first-person shooter series to the next level with a seamless blend of fast-paced gunplay, razor-sharp melee combat, and a spectacular free-running movement system. Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to r...