Developers from 343 Industries have finally caught the right way and with the fifth part they fixed the mistakes which they made in the previous installment. So they provide the players with an absolutely perfect and catchy campaign. [Issue#258]
The story may well be confusing – especially for newcomers – and many characters are sadly lacking in depth, but that doesn’t detract from how fun shooting your way through the game’s fifteen missions is when playing solo and even more so with three friends.
I can safely say that I don't understand the hate for these games. 343 I don't think is the best map designer out there or has the best enemy placements, but they do seem to understand how to properly build a world and make me care more about it. The focus is less on Master Chief and Cortana, but rather on the impending threat of the Guardians and what it means for all existing conflicts. It's a little bit of a shame that Halo 5 picks up a lot of heavy lore drops and fixes to the continuity that Halo 4 kinda dropped when it was setting up it's story, but they are more so thoughts on Halo 4 being a better story rather than a full slight at the game itself. The new protags introduced in this game are a mix bag of people you may learn from other lore drops in the Halo universe and/or how well you can connect to them via their dialogue. While I felt Osiris did have the better overall story and characters, I feel it would have been nicer to have Master Chief go it alone in his sections, if only for the fact to get back to some of Halo's roots rather than waste the character potential in blue team. The overall cat and mouse game that Osiris and Blue team have though are the most interesting dynamic in the game, and really what helps this game stand out compared to previous **** also get these really nice overworld chapters where we can explore sites and locations without the need for battle and just kinda fill more of the universe and atomsphere that Halo 5 has to offer, and frankly it's one of the better traits in Halo 5 that is sorely lacking in the previous Halo games I have played. Tie this all together with a revamped enemy and weapon system that feels a bit more balanced, and Halo 5 looks to be one of the better Halo experiences out there.
E un gioco nuovo bello e solido mi ha lasciato un segno,tutti che lo criticano perché non è abbastanza "appagante" ma guardatelo bene,per me è spettacolare soprattutto la campagna.
Ho detto tutto
Halo 5 Guardians is a great new iteration in the Halo franchise. Frantic and intense gunplay against a large number of enemies, though it could be better in vehicles missions. 343i's game shines with the new and great Warzone mode and balanced and intense Arena multiplayer.
Halo 5: Guardians is an exciting Halo package, marred only by some questionable design decisions, like microtransactions and some shoddy friendly-AI in the campaign. It’s not a classic Halo, but 343 is moving in a good direction with the franchise.
Halo 5 has come through addressing a lot of the concerns that fans had leading up to its launch. The online multiplayer is stable, delivers classic Halo multiplayer, and freshens it up all at the same time. The single player campaign is enjoyable enough for those looking for a classic FPS experience, but not all too bothered about a strong story.
Halo 5: Guardians is a fine-tuned machine. It has a robust and highly addictive competitive multiplayer component, a large variety of aesthetically pleasing customizations and some of the tightest controls to ever grace a Halo title. Unfortunately, the campaign leaves much to be desired.
343 Industries made a terrific impression with their first dip into the franchise, but with a lackluster campaign and multiplayer that still needs tuning, Halo 5: Guardians makes them look like one-hit wonders.
I enjoyed this game. Sure, the story was not very good, in fact, it was bad, but the rest of the game was pretty good in my opinion. The multiplayer, forge, and custom game selections are great.
They lied about the story and all that remains is a sad joke like, ooh you thought? Hahahaha… no. Ever since Bungie left to make dEsTiNy 1 and poo & 343 took over ****.HALO
This is just a bad game. The story is all fluff no substance with tons of shock and awe to no real affect. 90% of the characters are wasted or made worse than they were in the previous game like blue team who feel more like set pieces around chief than his actual friends. Music is forgettable, I honestly can't remember any of the music from this game when I try to think of it right now. Pacing of the nonexistent story is just all over the place with no real feel of direction or purpose. The reuse of a boss fight 4-5 times is one of many things that shows the laziness behind this game. The gun play while not bad feels weird and not very Halo, there was really no reason to change it like they did. Weapons feel like they have no power and enemies all feel very much the same and uninspired in this game. The level design is the only thing in this game that is cool and fun to look at. I would recommend skipping this games campaign you aren't missing anything. :(
SummaryPeace has been devastated as colony worlds are unexpectedly attacked. What's more, when humanity's greatest hero goes missing, a new Spartan is assigned the task of hunting the Master Chief and solving a mystery that threatens the whole of the galaxy.