While Forspoken: In Tanta We Trust may be too little, too late for some, it showcases the developers’ potential as they grow in skill and familiarity with the world they created.
I think In Tanta We Trust’s biggest weakness is how short it is. Still, despite being only three hours or so in length, the DLC is a solid standalone adventure. It also ends by hinting at a future adventure for Frey and Cuff, which may or may not happen now due to Forspoken’s lackluster sales. It’s a shame, given how this DLC, in particular, highlights Forspoken’s inherent potential. While the DLC’s price isn’t high for its length, you still need to purchase Forspoken to play it. So, whether or not you want to double-dip into Forspoken with this add-on depends entirely on your enjoyment of the base game. Fans of Frey’s first adventure may find an excellent reason to return to Athia here, as In Tanta We Trust is a compelling prequel side-story to Forspoken.
The speed was crazy. The story had me hooked. It was a little too short for my liking but again the gameplay & combat excelled. Loved having a partner with Frey. The story of the birth of you know. I wish the developers give us the skin for the base game because it was the best 1 so far. And the cliff hanger at the **** NEED A PART 2. It was too short though. It could've been longer. That's my only complaint. I loved it tho.
Forspoken: In Tanta We Trust is a fun return to Athia that allows us to experiment with new types of magic and interesting cooperative combat. However, it's very short, and its story could be a better addition to its extended mythology.
Forspoken: In Tanta We Trust is essentially more Forspoken, for better or for worse. Its reduced scope helps in several ways, but the story feels too rushed to fit within the DLC's short length. Still, if you enjoyed the base game, the changes made here will keep the game fun and challenging for you.
Forspoken: In Tanta We Trust is a strange and half-successful experiment. Stripped of the crafting and all the secondary activities that characterized the vast world of Athia, the DLC focuses everything on the narrative, revealing an apparently essential background in order to continue exploring Frey's adventure. Without detracting from the quality of the plot, which in its final stages manages to reserve even unsettling twists, the downloadable content basically acts as a glue between Forspoken and its possible sequel, which at this point could really be part of the plans for the future of Square Enix. If we greatly appreciated the changes made to the combat system and the great focus placed on the cooperation between the two protagonists, we declare ourselves dissatisfied with the overall longevity of the DLC, in our opinion not exactly suitable for the entrance ticket (€ 12.50). With good reason, the purchase of In Tanta We Trust is recommended only for those few who loved the main game and would like to continue digging into the ever-rich mythology of Athia.
Forspoken: In Tanta We Trust is a lacking experience that doesn’t provide enough substance on a gameplay, character, or story level to justify its existence. At most, I found some enjoyment in the new combat ideas and the dialogue between Frey and Cinta, yet their executions only reach a surface level. After the credits and accompanying conclusion, which also contains blatant sequel bait that will likely never be fulfilled, I wasn’t left feeling any more invested in the land of Athia than I previously was.
Even though it was short but what you expect for $12.50 for buying it separate from the base game. The magic and story was definitely dope. Some of the abilities were the same to your abilities in the base game but I'm not mad because I would miss those abilities in the DLC. I love the fusion combat between Frey and Cinta and new enemies design. I hope more people get Forspoken and the DLC. Worth it
complete disaster, how this game even came to be is a mystery, thank god they finally closed this studio because their game together with ff15 are the worst square enix has to offer like what the
SummaryThe new DLC is set after the original game’s story. Frey has brought peace to Athia, but the effects of the Break remain. As Frey searches for a way to free the land from this corruption, she hears a mysterious voice. Following it leads her to a destination she could never have expected: the past. She arrives, injured and draped in blood...