A great expansion pack. It adds new units that everyone is sure to love. The only bad thing is the lack of multiplayer and co-op that made the original so fun. After players get through all the single-player missions and the challenge mode there is nothing left, and that is a true shame.
Unlike many players, I actually quite enjoyed playing Uprising upon the release - it brings a few funny new levels, new units but more importantly a challenge mode with some more challenging missions to tackle.
Totally uninspired gameplay, technical bugs, design flaws – everything just for the sake of showing off some fancy new units. Uprising is EA’s guide to self-adulation. Whoever seeks an enthralling game with innovation: Look somewhere else.
Uprising's decent value at £15, but without any multiplayer features it lacks longevity and feels at odds with the original game. It introduces some nice new units and successfully makes a move into the dungeon crawl arena, but ultimately it's an underwhelming experience that never hits the spectacular heights of the game that fathered it.
If you did enjoy Red Alert 3’s single player missions, then Uprising is more of the same and you’ll want to give this a look. Everyone else will be left a little underwhelmed, particularly if you believe the series has gone downhill since the 1996 original.
There are quite a few new units in this and a new story to each faction and as you can guess, it's under the assumption that the allies won, oh joy.
Anyway, there are 4 campaigns to choose, allies, soviets, empire and yuriko which is a personal story about the special unit the empire have, Yuriko Omega. You have to play the soviets first though a mission or two to unlock the others and the only two stories I like in this one is the soviets and Yuriko's because I could understand why they want to do stuff, but the other two is merely a grab for power and such.
Alll in all, nice new units, but the campaigns are a bit short so it's a okey buy and you don't need red alert 3 to run so maybe buy it when it's on sale like I did, I believe. Unless you are a HUGE fan of C&C.
Also having completed it I have discovered the challenge mode. This is where you get to play as any of the three groups, however you have limited tech and the only way to get it is by defeating your opponent. For instance, the first test match is against an Allied general who uses only dogs (attack dogs being for first unlock) so the best way to win is just to build up basic tanks and bulldoze the place to nothing. Easy right? Until you look at the other missions involving far more advanced technology and it gets worse later when the generals have ALL their tech and you only have what you've unlocked. Quite addictive though and requires more stratey as some maps even have unique units too like the bears map has giant bears that can actually destroy vehicles.
Certainly not the worst C&C game, but it really is just a expansion to Red Alert 3 even though it's seporate and the challenges are fun. It's pretty fun and okay with a interesting story surrounding Yuriko Omega, but atleast it isn't C&C 4.
This game was pretty okay. I like the new units, but I feel that some of them are way over powered, especially the new Empire units. With that said longer campaigns and less focus on Miltiplayer would have been good.
I really liked the new soundtrack for this game though. I'd have to say it's one of the best in the C&C Series so far.
Is it worth a full £30? .... no it isn't. Any Die hard C&C fan will get this.
One of the worst C&C games of all time. The story makes a cliffhanger with no ending, the gameplay is very unbalanced, some characters are wrong in the game, the campaigns are short, lack of multiplayer and co-op winds up nothing and lack of a Mod SDK makes this game uninteresting. Worst of all, zero support on this game and you can only buy this game through a digital download and you have to create your own double-layer (or dual-layer) DVD for the backup.
Similar to C&C: Generals - Zero Hour and Tiberium Wars, the AI is just ridiculous and nowhere near human-like playing style. I've tried playing against Medium difficulty level and it's just consistently relentless at sending units to attack my base. Even if I manage to defend I eventually run out of tiberium.
I wonder if the developers ever bothered to play against the AI to see what it's like. Also looking at the post-game stats there is just no way that any normal player would be able to build units and structures and attack in such a short period of time. Really, because of this I'd say it's border-line unplayable.
SummaryAn epic single-player campaign expansion, this standalone title catapults players deeper into the Red Alert universe, giving them more of the action-packed gameplay they have been clamoring for, while offering a gauntlet of new and compelling challenges with the new Commander’s Challenge mode. Command & Conquer Red Alert 3: Uprising take...