Arzette: The Jewel of Faramore revels in the absurd animation of the Zelda CDI games while avoiding most of their pitfalls. The princess’ romp through Faramore is wacky and fun, with secrets to find around every corner and a new NPC with a hilarious cutscene just over the horizon.
Arzette: The Jewel of Faramore is such an unjudgmental love letter to Link: The Faces of Evil and Zelda: The Wand of Gamelon. It’s a reminder that whether or not a game is good or bad isn’t the whole store. It’s more complex than that. The internet found legitimate entertainment in the CD-i Zelda games, and rather than write them off as ridiculous, Seedy Eye dug in and asked why. It found what was so compelling about those astounding failures and applied those lessons in a thoughtful and deliberate way. The result transcends its influences and takes on a life of its own.
Arzette is a love-letter to those old CD-i games and I am all here for it. I adored revisiting this style of game and it is clear that the developers have a genuine love for those older titles, and not just a need to tick some boxes. For people that have memories of the Zelda CD-i games, this is a must. Heck, even if you have only seen them in YouTube videos from retro personalities, I still recommend this game. It is a charming platformer that wears its inspirations on its sleeve while also carving out its own path.
Arzette: The Jewel of Faramore parodies a pair of uncanonical Zelda games while ensuring its experience is more than a one-note joke. The realization of these efforts makes for a good game, but one whose appeal may be limited. Still, the attention to detail here demands respect. How about following up on this release by mocking CD-i’s top-down take, Zelda’s Adventure, next?
There’s no question who Arzette: The Jewel of Faramore is aimed at, and that crowd (small though it may be) is going to have a great time exploring the game and finding all the references and homages. If you fall outside of that hardcore CD-i demographic, you’ll still find a quality side-scrolling platforming adventure here, one whose bizarre nature helps it stand out from a very busy pack. It’s nothing fantastic, but given what it was building on, the fact that it’s any good at all is both unexpected and welcome.
Arzette: The Jewel of Faramore captures the intended retro charm with expert authenticity, warts and all. There's a great deal of energetic personality here, and the gameplay is straightforward fun, though the experience is slightly undermined by a lack of polish... but perhaps that's the whole point.
Arzette does a great job of aping the look and feel of the CD-i Zelda games, but it relies on the player being familiar with them. Without that knowledge, what remains is a perfectly serviceable platformer but one that isn't revolutionary in any way. If you’re in on the joke, though, it’s just about worth sticking around.
(MY SCORE : 7 /10) Action-Adventure Platformer game that is quite exciting and challenging!In this game we become Arzette, Princess of the Faramore Kingdom, who goes on an adventure to explore several areas to collect the Jewel of Faramore shards. The Jewel shards were in the hands of Demon King Daimur's minions who, using their dark magical powers, also sealed the area. To open the Area Seal, Arzette needs several Candles. Daimur himself is a Demon King who was freed by a traitor named Duke Nodelki from Oakurin's book who once imprisoned him with the magical power of the Jewel of Faramore, when he previously attacked the Kingdom of Faramore!
This is a game made by kids raised on GameGrumps, AVGN, and Youtube poops, for kids raised on GameGrumps, AVGN, and Youtube poops and I wouldnt have it any other way. Also helps that unlike its insperations, the game is actually fun and controls well. Unfortunetly the cutscenes arent on the same level as the CD-i games but thats to be expected honestly, magic like those cutscenes can't be made on purpose. Whether you pick this game up for the solid 2D platformer, for the novelty of it, or for nostolgia, your in for a good time. Also "Seedy Eye games" is such a clever name for your company
An enjoyable homage to the Zelda CD-I titles. Stylistically many efforts have been made to emulate those titles, which does work overall, though I don't think the tone has been nailed here. It is neither farcical enough or self serious enough and instead exists in an awkward place in-between. The music and visuals are nice, though the animated sequences are a mixed bag, with some feeling very close to the CD-I inspiration and others missing the mark. The character designs are another shortcoming, there's very little consistency and many designs look like they come from completely different games. Gameplay is actually quite good, and while it takes many ques from the CD-I it does also offer modern conventions so that it far surpasses its inspirations mechanically. It's an odd title, and quite short, that doesn't totally achieve the goal to recapture the oddity of the CD-I games, but it does still end up being quite likeable.
Summary A NEW interactive animated adventure! In this action-adventure game, Arzette must explore the Kingdom of Faramore, slay fearsome foes, acquire powerful items, discover secrets, assist colorful characters, and defeat the evil Daimur!