Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is a decent addition to the collection of Teenage Mutant Ninja Turtles games. It succeeds by playing it safe. The two original arcade games are regarded as great arcade brawlers in addition to being some of the better Turtles games, and the gameplay of Wrath of the Mutants is heavily patterned after Teenage Mutant Ninja Turtles: Turtles in Time. Fans of the franchise and genre will undoubtedly enjoy playing through the game once or twice, but outside of collecting all the trophies, there isn't much incentive for repeated playthroughs. There are no different game modes, no collectibles and the only difference in difficulty levels is the number of lives. Even with the additional content, it takes only slightly more than an hour to put an end to Shredder's plans and rescue April. It's fun enough to kill some time on a boring afternoon, but even the most hardcore Teenage Mutant Ninja Turtles fan would hesitate to say this game kicks some serious shell.
Excellent port of the arcade and the added content bumps score up. If u were wishing for the port of this awesome beatem up we got it and that’s all we were really hoping **** least for me I was wishing this got a port from day 1.
Only gripe is latency in jumping out of an attack on time and I wish there were limited lives and continues to have more of a challenge.
Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants takes inspiration from one of the biggest classics of its genre, but fails to attempt to modernize the experience with its shallow gameplay and presentation. The outcome is a weak and repetitive game, even though it's a short one.
Beating the entire game takes less than two hours, but it still somehow manages to drag. You can return to the game’s six stages to try and get higher scores, but I had zero interest in doing so. The arcade games of yesteryear sometimes lacked depth, but they at least had a hook that stuck with you and kept you itching to return to pump more quarters into the cabinet. Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants strives for the greatness of the influential arcade hits of the past but falls well short. Thanks to uninteresting and annoying gameplay, repetitive enemy and boss encounters, and grating audio design, Wrath of the Mutants is little more than a shell of the series’ glory years.
TMNT: Wrath of the Mutants puts you on a roller coaster ride through the world of the 2012 cartoon. The ride proves amusing, but digging any deeper into its game design reveals the game to be a rather sloppy bout of sewer surfin’.
Maybe there's some superficial, fleeting fun to be had here, but TMNT Arcade: Wrath of the Mutants is far too simplistic, straightforward, and shallow to ultimately be anything more than an utterly forgettable disappointment.
Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is almost an insult to side-scrolling beat ‘em ups. Worst of all, despite this being a budget release, it costs more than the fantastic Teenage Mutant Ninja Turtles: Shredder’s Revenge from last year. One to avoid like some green ooze on the sidewalk.
(MY SCORE : 6 /10) 2D Action Arcade Beat-Em-Up game that is actually fun, especially with the Local Co-op option for up to 4 Players! However, I feel this game is too short and the combat is a bit stiff! In this game, before entering the Level Area, we can choose characters, namely: Michelangelo, Donatello, Raphael and Leonardo, to fight Shredder and his troops, in order to save April who was kidnapped by Shredder! In total there are 6 Level Areas to complete this game, namely: NYC, Sewer, T.C.R.I, Amusement Park, Dimension X, and Shredder. LIST OF BOSS I Faced: Bebop. Rocksteady. Chrome Dome. Baxter Stockman. Fish Face. Tiger Claw. The Creep. Rahzar. Kraang. Kraang Subprime. Karai. And ENDING BOSS: Shredder / Super Shredder.
Summary Wrath of the Mutants uses the version of the characters from the 2012 Nickelodeon show. The 1-4 player beat ‘em up sees the turtles battle Foot Clan, robots, and more across New York City.