Even if you're alone, the sheer amount of options, trophy collecting and hidden characters make this game worth playing again and again. It's easy to learn but incredibly challenging to master and collect all the trophies.
As a single-player experience, it is painfully mid. However, fighting games are meant to be played with friends and that is where this game thrives. Melee is an amazing competitive community both as a spectator and as a player alike. Unlike in other fighting games where you learn the mechanics and then the rest of the game becomes essentially just mind games and neutral along with some flashy punishes, Melee harbors in it a lack of a feature that became a feature in itself. Melee does not do any handholding when it comes to inputs. In other fighting games, if you are too early with an input, it comes out the first frame it can. In Melee, however, if you want to be frame-perfect, you have to BE frame-perfect. Achieving closer and closer to perfection in Melee is a feeling unlike any other. There is also so much to learn both offensively and defensively that makes it so fun to play. If you are looking for a game with a limitless ceiling, Melee is here, has been here, and will always be here.
Melee holds up incredibly well to this day in all departments. Combat is solid for each character, it offers multitude of different modes, honours every IP featured, and is easy to learn, but difficult to master. A must buy for GameCube owners.
It's a long way from the Tekkens of this world, with no complicated combos or tricky special moves to pull off, but under the surface there's a fighting game that requires almost as much skill in its own way, as any of the 'serious' martial arts sims - and is a lot more fun. [NGC]
Yes, the game still lacks a certain depth, and fighting game fanatics raised on "Soul Calibur," "Virtua Fighter" and "Tekken" should certainly look elsewhere, but fans of Nintendo (and of the first game) will absolutely love what's going on here.
Seeing the ducks from "Duck Hunt" or the 2 dimensional Ice-climbers (also featured as playable characters) will have you praising Nintendo for their kindness in bringing back some long forgotten gaming moments.
The camera angles were enigmatic and frustrating. The action on the screen was great when we were fairly close to the fighting, but once scaled out became chaotic. The personal feel of smacking each other around when close was decent and enjoyable; but once the action panned became impersonal and out of touch.
It’s fun, really a multiplayer game though. Once you find a character that you nail a few moves with it can become a bit competitive. It would have been better if there was a story mode for single player.
This game does not hold up nowadays. The game play is extremely buggy and unbalanced. The graphics are terrible (even for the gamecube) and the sound design is atrocious. Doesn't hold up play Ultimate or sm4sh instead.
SummaryNintendo's all-star cast of combatants is back in Super Smash Bros. Melee, along with a new batch of brawlers ready to tear it up. The sequel to Super Smash Bros. keeps the same basic premise: Characters duke it out in interactive environments, using special attacks and various items to knock each other into the abyss. Some new defensi...