It will be nearly impossible to evaluate Final Fantasy VII Rebirth outside of the trilogy as a whole in the years to come. But right now nothing is stopping us from doing so. To put it succinctly, Final Fantasy VII Rebirth is one of the finest games in Square Enix's entire history.
What Final Fantasy 7 Rebirth does is challenge the idea that FF7 can't be topped within its own in-game universe; in my eyes, that's already been done, in the middle game of a trilogy no less, and now we'll just have to wait and see if Square Enix can stick the landing on what's been an incredible, must-play two-parter thus far.
In one word: Masterpiece.
I didn't think I would ever play another Final Fantasy that would become my new favorite. But Final Fantasy 7 Rebirth really succeeded.
And how!
Visually, this game is an artistic masterpiece with beautiful cutscenes, beautiful environmental settings in a rich living world. Putting the power of the PS5 to full use. Both in the graphics and in the use of the SSD. The various large areas in FF7R load quickly, which really gives the feeling that you are playing in a large open world. Besides the splendor, the script is also at its best. Interesting side quests with stories and missions that you could easily expect in the main quest line. Nice dialogues with the emphasis on getting to know all the characters well. So that by the end of the game you have really built a bond. This is something that many games could learn from.
This edition of FF7 has a beautiful soundtrack that does justice (and then some) to the original. The different variations of the Cosmo Canyon area and Aerith's theme make you just stop the game to enjoy the soundtrack.
The combat is fast and relatively easy to get into, but difficult to master. It uses an active ATB system where you hack and slash to build up a ATB bar. Once filled up, you can use a ability. There are fights where I had to try a few times to make it. The difficulty level is certainly not too easy, but that is a good thing. Too easy isn't good either (ahem.. FF16...). There where only two fights that where kinda annoying (ahem.. President... Ahem.. boms Aerith...,) but it didnt take away my overall enjoyment of the game.
It took me nearly 84 hours to complete the main game, the environmental missions and most of the side quests. But that doesn't mean there's nothing left to do. I think it will take you about 110 hours to complete everything. I just can't say anything negative about this game. From start to finish it shines with beautiful graphics/cutscenes, a good story, fun mini-games, a beautiful soundtrack, a challenging battle system. A lot of bang for your buck. This is what a true AAAA should look like.. (you reading this Ubisoft?)
Normally I don't say a game is perfect, but you don't get any closer than this. 10/10!
A must play for anyone who enjoys action, adventure and RPG games.
What an amazing experience this was. As a fan of Open World games, I got to experience one of the densest and most fun open worlds in the past few years. As a Final Fantasy VII fan, I got to see one of my childhood games being fully realized with new cinematic cutscenes, bosses and more.
There are minor flaws, still, this should be a no-brainer for all fans of the series or for those who want to know what all the fuss is about. Part three can’t come soon enough.
In almost every way you can look at it, Rebirth is a huge improvement over Remake. It constantly surprises you with how far it’s willing to go to recreate the moments you love, and even a poor ending can’t undermine the incredible 100 hours it took me to get there. Some of the open-world stuff starts to drag toward the end – especially in regions where the topography is more complex and hoofing it around is like trying to find your way out of the backrooms – but most of that’s optional anyway. I did it because I felt rewarded with special character moments that expanded upon the original game’s relationships in meaningful ways. I don’t know where Square Enix will take things from here, but I’ll be ready to mosey.
In another brilliantly self-reflexive action RPG, Final Fantasy VII Rebirth uses gaming’s most iconic bit of dramatic irony to fuel a deeply moving tale of self-doubt and personal rediscovery. It’s a bigger, at times less focused adventure, but one that leaves the kind of life-affirming imprint bound to make it another instant classic.
Square Enix has built a world that really is beautiful, filled with pleasurable diversions. But the contrast between the pleasure of playing Final Fantasy VII Rebirth and the dourness of its plot often ends up confusing things. It’s less apocalypse now than apocalypse later.
Remake was a terrific game, but Rebirth is a masterpiece. The expansion on the OG story, the huge, beautiful zones… It’s everything I imagined the world to be in my childhood, playing OG, come to life.
The combat is so well-polished and the itemization/customization with gear and materia is beautifully balanced with the gameplay. It really makes me wonder what the dev team on XVI was thinking, making their game so shallow when you have the proper blend of action and RPG itemization in the 7r releases.
The only complaint I have is that some of the mini games just aren’t for me. Out of the dozens offered, a few of them miss the mark. Oddly, it comes down to there just being too many mini games and they’re all unique enough that you just wind up with some that click for the player and some that don’t. In general, that’s not really a problem (the ones I dislike make up a fraction of a % of the gameplay), but the issue is that the platinum trophy is locked behind some of these. I can live without it, but it’s a little disappointing.
So far, I’ve put about 150 hours in since release - quite an undertaking when you have two small children. This game has absorbed all my free time when the kids are in bed, I’ve lost some sleep to get through certain challenges and story beats, but this game has been one of the few in years that was worth full retail value at launch.
Part 3 can’t come soon enough!
Cool game, but almost zero progress storywise, which makes it kinda boring. Also the way so many female characters act towards Cloud is really, really cringe. Nice graphics, though. But I just want to see the the story continue already, which simply doesn't happen with this game, which is a shame.
It’s infuriating how the game force you to waste your time with silly main and side quests instead of expanding the original story…I give this a 4 for the technical aspect of the game, which is very good, but it’s boring as hell and I can only play for 20 minutes before I start wondering why I am still playing it….VERY DISAPPOINTING
There is as much good as there is bad in this Chadley simulator, who in their right mind puts god damn Chadley as the frontman if this game? Its a disgrace.
The open world thing is an epic failure and adds nothing fun to the experience. If you think its fun then you are lost souls sadly.
It does not matter that the actual story, wich the devs got for free btw, is compelling,when everything else is what I hate about modern gaming.
SummaryFINAL FANTASY VII REBIRTH is the new story in the FINAL FANTASY VII remake project, a reimagining of the iconic original game into three standalone titles by its original creators. In this game, players will enjoy various new elements as the story unfolds, culminating in the party’s journey to “The Forgotten Capital” from the original F...