Ugnaught was so good I **** a little upon seeing him in the multiplayer version. I want to harbour a child with him and I am a male but all dreams are possible. I would die just to carry his holy offspring and maybe salivate on his leathery feet. So good!
The game is simply perfectly balanced in every way, and Raven have performed miracles achieving this. Whether you want to use grip to bash your opponent senselessly against the surroundings, or just go unnoticed for a while by using the mind trick, just about everything you would expect has been incorporated, and we love it to death.
It takes the best of "Jedi Knight" and superpowers it with well thought out Force powers, excellent level design, fiendish and boggling puzzles and simply magnificent lightsaber fights.
An immensely playable and entertaining game that easily overpowers its few niggling flaws with its style, its spirit, and most importantly, its unswerving dedication to fun.
The game is great... once you make it past the first three levels. Those who like to jump in a game, and make their decision within minutes will be highly disappointed.
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Single Player/Multi Player (2/2)
(If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player)
Gameplay (2/2)
Visuals/Story (1/2)
(If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)
Accessibility/Longevity (1/2)
(Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)
Pricing (1/2)
Wildcard (0)
This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.
The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.
The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.
Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, **** has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section
The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.
Not a great game, the goods out way the bads even if it’s a classic. It’s too dark, the level design is to maze like and can confuse players and is clunky when it comes to gun play. The lightsaber combat is amazing especially since it includes dismemberment of models and the multiplayer is fun and so is the cast. But it’s a platformer and first person shooter to the core which it is terrible within those parameters.
Unfortunately, I cannot recommend the game. The technical side is ok, apart from the physics, which are irritating when it comes to the thermal detonators (seldom can you see such an unrealistic bounce, even in games using the same engine). Graphically, the game is very decent, taking into account when it was made, but one has to admit that the quake 3 engine has ages very gracefully. Having written that the game is one of the most frustrating ones I've played in a long while. You start out with about 4 hours of boring, repetitive missions, puzzles which are often irritating due to their difficulty. The level design also leaves a bit to be desired, though its not very bad. The weapons are very nice, though the aiming system is less than acceptable (at least for me). On the whole, I tried to give this game a chance to grow on me, but it did not succeed. I actually enjoy Dark Forces II: Jedi Knight, with its dated engine, poor graphics, etc _much_ more than this one.
SummarySeveral years have passed since Kyle Katarn avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the Dark side, Kyle set aside his lightsaber, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Ky...