While it acts like a pre-order incentive, in actual fact, playing the Creature Creator, it absolutely justifies itself. Even if you never plan to play Spore, it's absolutely essential you play this.
I always messed with this game as a child and it was a lot of fun. Creating creatures by using several parts was satisfying and interacting with the creatures was always a blast. Recording videos and posting them to YouTube was also very fun. Spore Creature Creator was computer software that I loved to play with in my childhood.
The Creature Creator is easily the best part of Spore's gameplay, and it's great that they released a standalone version. It allows you to create any creature you want, from real life animals, to the most disgusting abstract idea for a living thing you may come up with.
Proof that learning about evolution can be enjoyable. The automated upload to YouTube was an especially brilliant idea. I've never had so much fun for the price of a big pizza. [Aug 2008]
The Creature Creator isn't much more than a marketing tool for the upcoming Spore. Anyone itching to get their hands on the game will certainly enjoy the chance to play with the tools and build and share creatures with like-minded players.
Spore: Creature Creator tells me a few things: creating new species is great fun, creation tools can be simple yet deep, people will always make the rudest things possible, and Spore is going to be a massively popular PC release.
The Creature Creator offers limited fun but shines by its user-created content. Back then, it gave me some hours of fun and got me excited for more of Spore.
I loved playing with the creature creator... I just wish the game it was attached to had been what we all *thought* it would be - a game that would really pit our creations against the environment and against eat other (and perhaps with the hilarious possibility of breeding them). Instead, what could have been a vivid, evolving game environment created by player creativity and luck became a bog-standard linear type game with a few mini-games thrown in. I still hope someone will make the game spore could have been, but until then I can make creatures and dream.
Vastly over-rated game and over-hyped as typical with EA releases. I played this back in 2008 and decided to give it another fair chance again, and playing it for the past week. Spore is a game that cannot be judged based on the early spore/creature/tribal and civilized because these are the fun aspects but unfortunately these are phases are short lived and paves the way to the dreadful space phase which is rife with problems and heavily lets the game down and this is unfortunately the 'main' game.
Space is basically that, a really weak 4x strategy game with 'action' thrown in, the problems is that your empire is basically 'YOU', the larger your civilization gets, the harder it becomes to maintain your colony's from attacks from the Grox/Pirates.
Completing some of the space missions gets frustrating, especially learning the Grox secret at the center of the galaxy, EA had the nerve to more to less make this a 'puzzle' game by limiting your space travel the closer to the core, and you're forced to spend a ridiculously long time fighting the Grox and finding black holes and hoping it will will take you closer.
SummaryThe Spore Creature Creator gives Spore fans, and those who are creatively curious, the first hands-on opportunity to design their own species and share it with their friends. All creatures designed with the Spore Creature Creator can be imported into the full retail version of Spore for PC and Mac. The demo lets players shape, paint and ...