My unease aside, The Outer Worlds: Spacer’s Choice Edition is a mighty pleasant way for a sci-fi RPG fan to spend 30-40 hours, especially if you haven’t yet played its two DLC packs. It is wonderfully crafted, offers compelling choices between “right” and “wrong,” and gives curious players a few hidden pathways beyond those binaries. Its worlds are compact and homespun. It is not a galaxy of content, but in a world full of corporate bloat, overlong working hours, console wars, and games as a service, all I can say is thank goodness for that.
The Outer Worlds: Spacer's Choice Edition proves to be the perfect version for those who haven't been able to enjoy the game and its expansions previously. There's not much to appeal for those who want to return to this universe beyond the expected visual and technical improvements, although there are notable performance issues that would still need attention.
ABSOLUTELY AAMAZING GAME!!! I am loving all of the incredible intrigue and very important choices and consequences that stem from those choices.
I am really glad I purchased the Spacer's Choice Edition because it looks BEAUTIFUL and with the new feature of AMD's FidelityFX Resolution 2 I am able to sustain over 100 fps at 4K with my RTX 3080.
Money WELL Spent and I am glad that I waited to purchase this on Steam and Loving it for real!
The game is a brilliant masterpiece!!! I couldn’t stop playing it and it was my second run after a few years back. The game doesn’t feel like an AAA budget but it's even better to test how it will work and maybe the second game will reach something new.
The Outer Worlds is an awesome game, so it’s nice to have the option to enjoy it with all the amenities of a new generation of hardware. While the performance is a bit iffy, the visuals really pop, and the updated character models add to your immersion in this imaginative space adventure. It’s no surprise we’ve got a second one on the way, and now you can get ready for the sequel on PS5 and Xbox Series X|S in style.
Though savagely undercut by performance issues, The Outer Worlds: Spacer's Choice still remains a stellar RPG and a muscular content offering despite its technical problems. Nonetheless, the unstable framerate coupled with frame pacing issues results in the tarnishing of the definitive version of The Outer Worlds that really should have been so much polished than it is here.
I’d probably recommend the original release, which is available at a much cheaper price across all platforms, and then maybe pick up the DLC on the side, instead of opting for this new Spacer’s Choice Edition. Ideally additional patches will get this version of the game to where it needs to be, but out of the gate this is not a version of The Outer Worlds I would recommend picking up.
The Outer Worlds is an excellent game, but the Spacer's Choice Edition remaster doesn't live up to it. Sure, it can look nicer with more prevalent reflections and changes to the lighting, but it can also be really rather dark, and performance on PS5 is far from perfect. You're better off sticking with the original release via backward compatibility.
With the modern ability to patch games, there’s a good chance this review might be rendered completely irrelevant within a few months — that’s one of the perils of writing something in an age where so many experiences are dramatically different months after release. My hope is that someday the Spacer’s Choice Edition will be a great version of The Outer Worlds, but that day ain’t today.
Only good thing about this version is that it's on PS5 still, however, the sequel won't be. Such a shame. Obsidian used to thrive as a developer, and now that Microsoft owns them I can see them disappearing into the void like Scalebound.
The outer world is coming from a very experienced and one of the best studios in gaming in Obsidian and yet it missed the opportunity to be something really great in my opinion though I am pretty sure it will be resolved in the sequel of this game. For example you can't put out a game that is supposed to be a fallout killer and have 5 different guns and 4 different melee **** roster of weapons that are actually different and feel different is just pathetic, and even by modding them, you have literally 2 types of scopes,sniper and normal, 3 types of elemental mods, toxic plasma and electricity. The fact that you are getting the exact same weapons from start to finish just with a different level number is a very chip approach for a game of that type. And also that they released 2 dlcs and didn't even bother adding few more weapons other than a detective tool makes things even worst. The game is fun and it looks great on PS5,shooting is super solid but it could be so much more.
A reasonably decent RPG, yet even despite there is nothing actually bad about this game, most of the staff are just ok or mediocre.
The only thing I can call great - it's satire, it was fresh and unique. But you get used to it after some hours.
The story is middling and unfolds slowly. Technically, 80% of the main plot is about finding a guy that helps to find an item that helps to find another guy who knew the other guy who knew where to find the mcguffin we interested in.
Only closer to the end we get some twists and events, actual story development, and things to be resolved.
All of this is only to give you a bunch of fetch-quests on each of the location. I've tried to do all the quest at the beginning, but at some point you just get tired of yet another stranger that after 1 minute talk confess in all of his crimes and ask you to help with some contraband missed in secret well guarded facility in exchange for a few bits.
Gameplay is fairly mid as well. Shooting is ok, but far from great experience, especially on the console. RPG elements are fine too, but without any stand out things.
Companions yet again, tries to be unique and interesting on the one side, but lucking the depth to be cared about.
Overall, it gives the impression that the game was developed by experienced RPG developers who adhered to all the standard conventions and knew when to deviate from them in certain areas. However, in the end, it all feels like a checklist of tasks to be implemented for a good game release and nothing more behind it.
It's like an experienced director hired by a studio to make a movie solely to get paid, and has no motivation to say much with it. Soulless.
This review is purely based on this edition of the game and not the base game and dlc. In short it looks stunning vs the ps4 edition, nice shadows good lighting, very vibrant and colourful and great loading times but that is where this good streak ends. The rest of the upgrades are woefully underwhelming, extremely poor performance on both graphics settings, nasty graphical glitches that completely break immersion (shinny hair, pop in, non existent shadows etc.).
All this makes the product very hard to say it's an upgrade but this is rather summed up quite well from one of the games corporate slogans "It's not the best choice, it's spacers choice" (nowhere near the best.)
The original version of the game was a nice, if short and underbaked, spiritual sequel to New Vegas. It was a ton of fun, with deep play choices and interesting characters. OG Outer Worlds was one of my top games when it came out. Highly, highly recommended.
THIS version on the other hand, is a bug-ridden, unoptimized mess. I could not tell you to stay away enough. I'm actually planning to avoid all Private Division games from now on, just because of the atrocious work on this game. You can't trust them with anything.
SummaryThe Outer Worlds: Spacer’s Choice Edition includes the base game and all add-on content as the definitive way to play the beloved RPG from Obsidian Entertainment. This remastered masterpiece is optimized to be the absolute best version of The Outer Worlds… even if you choose to play this critically acclaimed RPG as the absolute worst ver...