The first out of three single-player mission DLCs for Starcraft 2 provides a promising story which may be an improvement on Blizzard’s recent stale storytelling.The duration of this pack is somewhat short for its price, but the production values are still top notch. If you want a little bit more of single-player fun on SC2, you may want to give it a try.
Fresh look on RTS campaign continued from previous Starcraft 2 episodes, interesting plot, log and engaging missions. Nova is very cool character, also it's really interesting to see what happend after epic Starcraft 2 LotV conclusion. Can't wait episode 2 and 3!
First of all, Cover OPs felt just GREAT. When I went to sleep at 3 AM I felt full of awesomeness, and remembering the disappointment I felt over LotV that felt double great.
The story felt very logical, realistic and believable. There were no pianos in the bushes, no deus ex, no invulnerable super heroes, just very mortal opponents shooting and hating each other. What I hated in LotV (and SCII in general) was the feeling of kids bedtime story, filled with incognizable gods, unneeded unexplained entities (like the Void, what is that and why do we even need it, good old endless Universe not enigmatic enough?), lack of logic (like where was the Spear of Adun when the zerg sacked Aiur?), all-powerful artifacts that can change your DNA, kill unkillable, ignore laws of nature and probably make you coffee too. The general feeling you are being fed a fairytale with dragons, knights and magic did not leave me through LotV playthrough. But SC is not a fantasy.
Covert OPs got it all right - I had a feeling I was reading something like Heinlein's Starship Troopers with black ops twist, it was just so good. I can but only hope that Covert Ops will stick to that style and SCII plot will be redone in the same manner some time. Because in my mind, SCII story stopped just before the assault of Char, when magic started happening.
The missions, units and Nova's loadout were simply on a very good level. I would lie to say I was astonished, after hundreds of games I played, but all felt good and solid.
The game felt a bit short, as many people would agree here. I would definitely prefer awesomeness over length, but well, I did the pack in about two hours, looking up at my steam account I see the games I like have 30 hours of playing at least. Might be the only small flaw I would point out at the moment.
As a conclusion, I would like to praise Blizzard for their good job. I was highly doubting as to whether to preorder the game or try it from the torrents first. Given that LotV story felt extremely un-starcrafty and out of place, and even though it might be decent by itself, but for sci-fi universe it felt like a disaster. Given that another Blizzard game - Heroes of the Storm - is struggling with basic balance and matchmaking still (and these slikes also keep Nova underpowered and not competitive). I had high doubts that modern Blizzard is able to produce decent product. I am just happy to be proven wrong now.
It's hard to judge the overall quality of an expansion just a third of the way in, but Mission Pack 1 is a good enough of a start to make me look forward to the next installment.
So, even though the first Mission Pack for Nova Covert Ops can be boiled down to two great missions and one average introduction, the future is bright for StarCraft II story-based content.
It has some fresh ideas and enjoyable missions within the framework of the successful 'Starcraft II' recipe. It’s a bit lighter on story than I would like, and stingy with Nova’s upgrades, but I’m quite happy to try the next one as soon as it’s here - especially considering that this is probably as close to 'Starcraft: Ghost' as we’ll ever get.
Very good, but could be better. Sadly there is no of these amazing cutscene like in other campaings but still highly recomend as the other starcarft II campaings.
These are high quality missions using the Starcraft 2 engine that have more of a single unit focus. I actually had more fun with this than I did with the main campaigns. There are 9 missions in total, but they can get quite elaborate with multiple levels and different game modes.
Five Word Review: RTS good, Nova not so.
Favorite Thing: More Starcraft is always a good thing.
Least Favorite Thing: The story was very bland, generic, unexciting.
Playtime: ~ 5h
Enjoyment: 7/10
Recommendation: It'll likely be a long time before you get more Starcraft so yeah.
I like games like StarCraft: Brood War, Command & Conquer: Generals,Command & Conquer 3: Tiberium Wars, Command & Conquer: Red Alert 2, I don't like Command & Conquer 4: Tiberian Twilight, StarCraft II: Wings of Liberty. Graphics are too detailed.
I don't like that there are too many units. It's disgusting. It is like there are many insects, rats or bats. Specially aliens units are gross.
What I like about StarCraft: Brood War is character's voice, Ghost, Medivac Dropship, Siege Tank. I don't like Protos and Zerg. They are disgusting. And I hate the blood.
SummaryAs Nova, you awaken in an unknown military facility with no memory of what brought you there. You've got to escape and learn the truth before it's too late-for you and the Terran Dominion.