I don’t give many games a score of ten. That is reserved for experiences that are so gripping and mechanics that change the landscape of a franchise. Mario + Rabbids: Sparks of Hope does just that. Every moment I wasn’t playing Sparks of Hope, I was thinking about it. And for a studio to take a proven formula, shake it up, and try something new is risky but rewarding. I can’t recommend this game enough.
Mario + Rabbids Sparks of Hope is the perfect Switch exclusive. The game marvelously captures the playful spirit of the Mario universe, while offering some serious tactical strategy options for those looking for fix for their XCOM addiction. All aspects of the game have been improved over the predecessor, including visuals, combat mechanics, exploration, and soundtrack. Mario + Rabbids Sparks of Hope is double the fun, thrice the charm!
Improves on it predecessor in almost every way and whike it does have some minor flaws overall it's an incredible game and it's even better than the original game especially with all the dlc
Muy superior en todos los aspectos de la primera entrega, una pena que el público no supiera apreciar esta gran joya que nos trabajo ubisoft y nintendo…
Mario + Rabbids: Sparks of Hope is a great sequel, one of those that know how to expand a remarkable base to reach excellence. Accessible, but deep, and with a very accurate rhythm, the latest from Ubisoft Milan consolidates the Rabbids experiment in the Mushroom Kingdom, delivering a title that will please fans of the genre and will discover it to many others.
Top optics, the cutest animations that exist and largely well thought-out gameplay make the turn-based strategy game a treat - for young and old players alike.
At the end of the day, the entire concept of this game still feels incredibly strange and deeply unhinged. But maybe in a good way? It certainly brings a unique angle and some fresh mechanics to both Mario games and now to strategy games with the inclusion of these open world mechanics. I think it’ll struggle to find an audience with die hard fans from either side, but it will go down well with those looking to dip their toe into the strategy genre, or who are introducing their kids to those games for the first time. While at times it was frustrating, I had a lot of fun with it, and plan to spend some more time wandering around the overworlds finishing up those side quests even though the main story is done. To me, that’s the ultimate sign of a good game – even if it is a game that has me constantly questioning whether or not it’s trying to reference that cursed time we all used words like ‘smexy’ on the internet.
Though tedious puzzles and a slim margin for error weigh it down, there’s no denying that Ubisoft and Nintendo have created something magical for a second time.
Mario + Rabbids Sparks of Hopes doesn't quite live up to the high expectations set by its predecessor but its turn-based combat advances in a modern and fitting way, with a terrific orchestral soundtrack and fun new addition in Sparks that fans of the first game will still enjoy. It's good but it could have been great.
Every bit as good as the original, with enough new improvements and neat ideas for additions to the mechanic, that Sparks of hope is simply put, even better than the original masterpiece. SUCH a good game, well worth buying! If youre sitting on the fence, just buy it. I can't imagine anyone regretting the purchase for any reason.
I'll say it right off the bat, Sparks of Hope is NOT as good as Kingdom Battle, by comparison the latter is far superior. With that said Sparks of Hope is still a good game and you can feel the developers cared when making it, it's just not a great game like Kingdom Battle. Gone are your secondary weapons from Kingdom Battle and no longer will you find new weapons with different abilities to equip your heros with just lame skins, these two omissions simplify combat and strategies significantly, abilities have been substantially stripped back compared to Kingdom Battle as well. Much of the charm from Kingdom Battle does remain but having the Rabbids and Beep-O actually speak hugely takes away from their charm and comedy appeal. Most things in Sparks of Hope don't just feel but ARE inferior to Kingdom Battle but the team jump in Sparks of Hope IMO is at least better and personally I don't have an issue with the change from movement squares to "zones". I'd also have to question the balancing in Sparks of Hope, you can choose the regular Easy, Normal, or Hard options but when you manually go to the game options you can customise things like if you take damage from enemies or not - an outright cheat, along with options like Hero Health where you get to choose if health gets partially, fully, or not restored at all on each new level. Do yourself a favour, select Normal difficulty and forget all other options exist except for Hero Health - set this to not be restored so there's some sort of semblance of challenge because Sparks of Hope is significantly easier than Kingdom Battle.
Bottom line: Send the developers a message if you buy Sparks of Hope and only buy it when it is deeply discounted, as in less than £20, their reinvention of gameplay ruined what in actuality only needed minor balancing changes.
The original is one of my favorite games of all time, and this sequel is an immense disappointment. The gameplay is repetitive and it lacks the interesting strategy planning the original game had. The level designs are boring. The open world looks ugly. It’s often difficult to find visual cues to tell you where to go. I’d much rather go back to the linear format of the original game.
Also, a weird thing, the one element that could have redeemed this game is the music, but something about how it’s balanced makes it impossible to hear, and the sound effects are far too loud. This is even after going into the menu to rebalance it myself. Why downplay one of the better elements of the game?
Overall seems like a rushed cash grab. Nothing like its unique, fun predecessor. Glad I got it on sale but I shouldn’t have got it at all.
I sincerely don't know how, but I didn't enjoy this game at all. I loved Kingdom Battle, but I almost hate this one. The map feels dispersive, the battles are too repetitive and it is literally IMPOSSIBLE to not get hit in the battles. I played at normal difficulty and these motherfuc*ers always hit me, every fuc*ing time. At first I thought it was just a skill issue, but I've soon realized that it wasn't. It doesn't feel rewarding at all and it bis also graphically glitchy. And also... WHY DO THE FREAKIN' RABBIDS TALK
SummaryTeam up with Mario, Luigi, Princess Peach, Rabbid Peach, Rabbid Luigi, and their friends on a galactic journey to defeat a malevolent entity and save your Spark companions. Explore planets throughout the galaxy as you uncover mysterious secrets and compelling quests! * Build your dream team with three heroes from an eclectic roster of ni...