While not your most traditional “game,” Harold Halibut is without a doubt a true work of art, something the likes of which we haven’t seen before and are unlikely to see again.
One thing’s for certain: you’ve never played a game like Harold Halibut before. You may have played cinematic narrative adventure titles before, but none offer up such a striking stop-motion style and thought-provoking narrative, especially when paired with a winning combination of mystery, heartfelt character relationships, and quirky artistic flair. You will question your own path in life and whether you’re truly happy, then leave you wondering how to find your own bluglglgl.
Sûrement mon jeu inde de l’année pour l'instant... l'ambiance les personnage la DA mon tellement transporté et le scénario est très prenant. Evidemment il a beaucoup de mou des problèmes de rythme et peut être un manque d’interactivité pour un jeux vidéo mais justement pour moi c'est plus une oeuvre artistique ça dépasse le jeux vidéo et c'est une expérience a vivre. Le Sound Desing est sympa sans plus et musicalement il y a de très bonne idées même si assez **** pour finir Harold est très touchant les problèmes sociétal dénoncé dans ce jeux sont décuplé quand on suis Harold pendant tout le jeux.
Despite this path being surprisingly linear, with many of the game’s main questlines being simple, and playing out in long, dialogue-heavy segments, Harold Halibut maintains a deep sense of intrigue, and a richness of character growth. It’s an excellent, layered exploration of purpose, and where we fit into the fabric of the universe – one that is much bigger than we may ever comprehend.
Harold Halibut's world and the people that inhabit it were literally crafted by people that cared about him and his story. And while that story struggles under the weight of its ambitions, the human touches on every part of it are evident. Those are the heart and soul of the game, and they imprinted on me too.
Audiovisually enchanting adventure on a submerged spaceship with likeable characters, which is not entirely convincing in terms of narrative and has little depth in terms of gameplay.
Looking at the Slow Bros.' game, it's hard not to associate it with The Neverhood, but these are just appearances. A bland protagonist, almost complete lack of gameplay, and - on top of that - a huge amount of bugs make Harold Halibut a fish that's very hard to digest.
Since I started playing I have got more and more absorbed by the story, characters and details in this game. The character development and appeal is next level here. It's more like a walking simulator than a point and click adventure, but a very, very good walking simulator. Interacting with the characters and this story is absolutely absorbing and addicting. The game being so beautiful and detailed just pulls me in further still. I've gone from thinking this game is great to thinking it is somthing really special and extraordinary. I haven't been as addicted to a game in ages. I just have to see what happens next. The game is highly recommended unless you really hate walking simulators, and even then I think this experience should not be missed. It's a bit slow to start but don't let that put you off. I wouldn't have rated this game so highly if I hadn't stuck with it, and I think some people have posted average or bad review scores here only because they have only played the game at the start and them stopped playing before it got really good. Trust me stick with it, this game is incredible.
(MY SCORE : 7.8 /10) This Narrative Story-Driven game which is set in a Post-Apocalyptic world is actually quite interesting, although perhaps some gamers will complain that they are bored with the Walking Simulator style and the lack of challenges in this game. You may initially feel confused by the lack of directions, even though we can actually see the "Main Task" on the PDA and sometimes reveal the location we have to go to, but remembering the location of the NPCs also holds an important key in this game! In this game we become Harold Halibut, an Assistant Scientist to Professor Jeanne Mareaux on the Fedora I, a Colony Ship that left a destroyed Earth. Where the ship is located in an ocean which is also inhabited by an alien creature called Weeoo. And the encounter with the dying Weeoo that he and Professor Mareaux managed to save in the Lab District, made Harold, a simple and sincere man, yearn for a more meaningful life than his life as an Assistant Scientist. At the end of the story, after Brigitte and Weeoo were able to save the Fedora I ship from the threat of freezing caused by Slippie's actions, Harold decided to stay in Flumylym Cave together with Weeoo, parted ways with Professor Mareaux, and did not accompany the Fedora I ship to leave the ocean.
Fini Harold Halibut sur Series X et c'était sympa. Ca traine en longueur, ça manque de diversité et de réelles implications dans le gameplay, y a des bugs à corriger (textures, lumières,...), mais on se prend au scénario et les personnages sont vraiment attachant.
J'aurais aimé une fin un peu plus soutenue (et différentes selon comment on a fait l'aventure, vu qu'on peut vraiment approfondir les relations humaines entre de nombreux personnages)
.Bref, un bon petit jeu sans prétention qui retient par son univers et sa patte artistique vraiment originale.
even free not worth it watch it on utube with 1.25c or skip it
- 8 - 11 boring disappointment long.
-walking very repetitive fetch boring quest simulator, awful unnecessary mini games, glitches, uninteresting boring story (80% story filler), disappointment i wait this not a game 4 years to release shame i love interactive adventure games and cant refund it.
-only good music and Stop-Motion animation.
SummaryHarold Halibut is a handmade narrative game about friendship, and life on a city-sized spaceship submerged in an alien ocean.
It's been 250 years since your home - an ark-like spaceship - fled an Earth on the verge of cold war to find a habitable planet on which to preserve the human race.
You are Harold, a young lab assistant for ...