It’s an affectionately crafted homage to the first game, retroactively building on the grim story and Ayn Rand-ian themes, galvanising them with a fresh perspective whilst simultaneously tying Rapture more wholly into the Columbian narrative. It’s intelligent, indulgent and nostalgic in equal measure, left dangling on a transfixing narrative hook. It’s everything we love about BioShock, condensed.
Granted, gameplay-wise it's just more of the same in different drapes, and it is kind of short as well. But yet again, Irrational manages to surprise you in a manner that's worth the entry fee alone. But you can't shake the feeling that, ultimately, this DLC will be judged by how its second episode will fill in the gaps that this episode's narrative so tantalizingly leaves.
Excellent DLC for Bioshock Infinite.
When the Burial at Sea DLC’s came out for Bioshock Infinite, I thought it would be the same idea as Minerva’s Den for Bioshock 2. A nice little piece of extra story, played trough the eyes of an previously unknown character, to view another point of perspective.
Man was I positively surprised when playing Burial at Sea Episode one and two. This is a prequel to the events of the first Bioshock game and takes place in an era that Rapture was prosperous and alive, instead of the dead, rotten city it has become.
The added story in Burial at Sea episode one and two is excellent. I played many games and watched many movies in which the creators try to add some unknown uncle or nemesis, that always was there, in their prequels, but in this game, the added story and the way that it all fits in with the first Bioshock game and Bioshock Infinite just blew my mind. It is flawless and perfect. I literally applauded when finishing the two episodes. For this reason, again, I will not spoil or mention any of it in this review.
In the end, all I can say is that these two DLC’s for Bioshock Infinite are the best DLC’s I ever played in a game and have yet to be matched in the future.
While the combination of frustratingly underdeveloped combat and a short length weigh the experience down, there’s definitely enough worth seeing here, at least from a visual and narrative standpoint.
Though Burial at Sea Episode 1 may be a short vignette next to Infinite’s novel, it’s still one you aren’t likely to put down for the brief time it lasts -- and it’s priced accordingly at $15.
A criminally short opening chapter that nonetheless offers a glimpse of Rapture at its opulent heights. The noir intentions are dispensed too soon, so the Booker/Elizabeth relationship and familiar combat have to see Burial at Sea through to its disturbing, perplexing climax.
Burial at Sea seems a prime example of the tail wagging the dog, and the result is an adventure with fantastic sights and sounds that don't come together in a meaningful way.
Это же всё тот же шедевральный биошок, которым был и оригинал, только тут появляется восхитительный город Восторг! Все достоинства и все недостатки механики остались, но это не портит впечатление.
The Last of BI:BaS
Gameplay:
combat mechanics 6/10
stealth (w/o powers) 2/10
atmosphere [sky-rail in Rapture, really?] 6/10
Gameplay as RPG & ****: 2/10
Story 0/10
Graphics 8/10
Sounds & music [more voxophones?] 8/10
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Broken Bioshock-arena game influenced by sjw.
Burial at Sea can be completed in less than 1 hour. Nothing new here. My breakdown is as follows:
1. Graphics: 9/10 - excellent as the original game
2. Gameplay: 2/10 - linear, and super short
3. Story: 2/10 - what story?
Overall, below average DLC.
SummaryCome back to Rapture in a story that finds Booker and Elizabeth on the eve of the underwater city's fall from grace. Developed by Irrational Games, the developer of the original BioShock and BioShock Infinite, this DLC features Rapture as you've never seen it before-a shining jewel at the bottom of the ocean, built almost entirely from s...